|A Cat has Nine Lives
|Once per combat, if an attack would kill this person, they instead bounce back with 20% HP.
|This person has been legally declared dead more than once. Somehow, they keep coming back.
|A Chain is Only as Strong as its Weakest Link
|When gaining Morale, gain an additional +10 if near gangsters of the same tier or higher.
|This person prefers working with professionals, or anyone who might be more qualified than they are.
|A Fool and his Money Are Soon Parted
|Casino income (when character is in Casino) +20%.
|When you want your casinos rolling high, this is the person that you call.
|A Penny Saved is a Penny Earned
|Racket Upkeep (when character is in racket) -15%.
|This person has been pinching pennies their whole life, and they know how to run a business cheaply and efficiently.
|Always Keep Your Word
|+10 Morale when affiliated faction honors a pact.
|This person knows that their word is their bond. And they won't break it for anyone.
|Amazing What Talking Can Achieve
|Temporarily adds +20 to the boss’s attributes when present during a sitdown.
|This person has a silver tongue. They always seem to know the right thing to say.
|Birds of a Feather Flock Together
|When within 10 metres of a friendly character that shares the same profession, cooldown of all abilities is reduced by 1.
|This person would prefer working with others within their own profession.
|Discretion is the Greater Part of Valor
|Brothel Income (when character is in brothel) +20%.
|This person knows how to run a brothel better than almost anyone.
|Easy Come, Easy Go
|This person will not lose morale.
|This person won't let much get to them. They just take everything as it comes.
|Everyone Has Their Price
|Reduces the cost of bribing the police by 10%.
|This person is a born schmoozer. They learned long ago that just about anyone can be bought.
|Fortune Favors the Bold
|+20 Morale when taking over a racket.
|This person loves the glory of the fight. If there's a hostile option, they'll be gunning for it.
|Lover Not a Fighter
|This person gains no Morale from hostile actions.
|This person is a hopeless romantic. They're happier when they're in a relationship.
|Never Be Disrespected
|25% chance to leave if someone else is promoted to Underboss.
|This person wants to call the shots, no matter what. And they don't need anyone else's input.
|No Man Is An Island
|+10 Marksmanship when within 10 meters of 2 or more friendly characters.
|This person loves to be in the company of others. The more the better.
|-10% Persuasion. +10% Intimidation.
|This person ain't no rat. And they certainly won't work for one.
|-10’000 Initiative. This person will immediately go into Overwatch at the start of combat.
|This person’s itchy trigger finger has saved them more times than it has damned them.
|Show Me the Money
|+10 Morale when taking over a racket. This person gains no Morale from hostile actions.
|This person is born for business. Their sights are always set on racket expansion.
|The Work Praises the Man
|Neighborhood Speakeasy Security Cost -30%.
|This person knows the value of good, honest labor, and they'll make the working man's rackets shine.
|Trust No One
|+1 Movement, +10 Initiative, and +10 Marksmanship when there are no friendly characters within 10 meters.
|This person has been burned by too many people. They won't trust a single soul.