步枪

本页面适用于最新的版本(1.0)。
(重定向自Rifles

Rifles offer flexibility with huge damage and inherent armor damage. Not as powerful or as costly to use as its bigger brother, the sniper rifle, the hunting and combat rifles you'll encounter are fantastic at mid to long range fights. Perfect for open ground street fights.

Rifles cost 1 action point to use during battle. They fire in single fire mode (1 bullet) and consume 1 ammo per shot. Targets hit by rifles may suffer bleeding or armor damage.

General weapons[编辑 | 编辑源代码]

Descriptions[编辑 | 编辑源代码]

Name Description
Weapon Rifle Salvage99.png SM-99 Rifle The SM-99 is a lever action rifle that offers the shooter accuracy, dependability, value, and is ideal for hunting big game. Perfect balance, lightning fast lever action, and unstoppable power create a savage combination for a great rifle.
Weapon Rifle Winston1895.png Model 1895 Rifle The Model 1895 is one of the final rifles of the lever action era, mixing modern pointed bullets and the old school lever. It's shorter and lighter than other rifles in its class, which gives it a harsher recoil, but it's nothing a determined marksman can't handle.
Weapon Rifle Remmy8.png Model 8 Rifle One of the first semi-automatic rifles ever made commercially available, the Model 8 is ahead of its time, if a little complicated to disassemble. But as long as it's together, it's a great rifle to have at anyone's side.
Weapon Rifle Gewehr98.png Gewehr 98 The Gewehr 98 is durable, inexpensive, fast, accurate, and powerful. Its design was even copied by the U.S. designers to make the M1903. For drawn-out engagements where reliability is key, there's nothing better than the Gewehr 98.

Statistics[编辑 | 编辑源代码]

Name Rarity Effective
range
Clip
size
Damage Critical damage Critical chance Overwatch Additional
modifiers
Value Score
Weapon Rifle Salvage99.png SM-99 Rifle Common Long 5 36 - 42 37 - 44 10%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
3589 199
Weapon Rifle Winston1895.png Model 1895 Rifle Common Long 5 39 - 44 40 - 46 5%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
3092 192
Weapon Rifle Remmy8.png Model 8 Rifle Common Long 5 41 - 45 43 - 47 7%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
3293 197
Weapon Rifle Gewehr98.png Gewehr 98 Common Long 5 41 - 48 43 - 50 15%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
4095 215
Weapon Rifle Salvage99.png SM-99 Rifle Uncommon Long 5 40 - 47 44 - 51 11%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
3844 222
Weapon Rifle Winston1895.png Model 1895 Rifle Uncommon Long 5 43 - 49 47 - 53 6%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
3346 215
Weapon Rifle Remmy8.png Model 8 Rifle Uncommon Long 5 45 - 49 49 - 53 8%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
3547 220
Weapon Rifle Gewehr98.png Gewehr 98 Uncommon Long 5 45 - 53 49 - 58 17%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
4449 240
Weapon Rifle Salvage99.png SM-99 Rifle Rare Long 5 46 - 54 55 - 64 13%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
5750 270
Weapon Rifle Winston1895.png Model 1895 Rifle Rare Long 5 50 - 57 60 - 68 7%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
5154 262
Weapon Rifle Remmy8.png Model 8 Rifle Rare Long 5 52 - 57 62 - 68 9%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
  • +5% Crit chance
5355 267
Weapon Rifle Gewehr98.png Gewehr 98 Rare Long 5 52 - 61 62 - 73 20%
  • 15 Range
  • 60° Angle
  • +1 Armor damage
  • +5 Bleeding
6457 291
Weapon Rifle Salvage99.png SM-99 Rifle Epic Long 5 56 - 66 70 - 82 16%
  • 15 Range
  • 60° Angle
  • +2 Armor damage
  • +5 Bleeding
8711 329
Weapon Rifle Winston1895.png Model 1895 Rifle Epic Long 5 60 - 68 75 - 85 8%
  • 15 Range
  • 60° Angle
  • +2 Armor damage
  • +5 Bleeding
7914 316
Weapon Rifle Remmy8.png Model 8 Rifle Epic Long 5 62 - 68 77 - 85 11%
  • 15 Range
  • 60° Angle
  • +2 Armor damage
  • +5 Bleeding
  • +10% Crit chance
8215 323
Weapon Rifle Gewehr98.png Gewehr 98 Epic Long 5 63 - 74 78 - 92 24%
  • 15 Range
  • 60° Angle
  • +2 Armor damage
  • +5 Bleeding
9519 352
Weapon Rifle Gewehr98 Legendary.png Golden Gewehr 98 Legendary Long 5 58 - 68 87 - 102 38%
  • 16 Range
  • 60° Angle
  • +3 Armor damage
  • +5 Bleeding
16263 463
Weapon Rifle Remmy8 Police.png Police Issue Model 8 Rifle Rare Long 5 40 - 54 56 - 75 20%
  • 15 Range
  • 60° Angle
+1 Armor damage 5147 288

Unique weapons[编辑 | 编辑源代码]

Name Rarity Effective
range
Clip
size
Damage Critical damage Critical chance Overwatch Additional
modifiers
Value Score
Weapon Rifle Winston1895.png The American Wake Unique Long 5 75.2 - 80.2 150 - 160 35%
  • 15 Range
  • 60° Angle
  • +20 Marksmanship
  • +25 Poisoned
  • +25 Slow
12378 476
Weapon Rifle Remmy8 Extended.png Deceiver Unique Long 5 82 - 86 164 - 172 30%
  • 15 Range
  • 60° Angle
+10 Instant kill 11884 472
Weapon Rifle Gewehr98 Legendary.png Dyer Straits Unique Long 5 78.2 - 86.2 156 - 172 30%
  • 10 Range
  • 60° Angle
  • +10 Initiative
  • +75 Poisoned
11882 471
Unknown.png Mabel's Rifle Unique Long 5 50 - 55 87 - 96 10%
  • 20 Range
  • 60° Angle
Weapon Rifle FarquharHillRifle.png Far Hill Rifle Unique Long 19 75.2 - 80.2 131 - 140 30%
  • 20 Range
  • 40° Angle
  • +2 Armor damage
  • +25 Bleeding
6728 387

Name Description
Weapon Rifle Winston1895.png The American Wake Use the American Wake to start your own cause in Chicago.
Weapon Rifle Remmy8 Extended.png Deceiver They won't see it coming until it's too late.
Weapon Rifle Gewehr98 Legendary.png Dyer Straits Use some of that Dyer charm to put your enemies in the worst possible situation.
Unknown.png Mabel's Rifle
Weapon Rifle FarquharHillRifle.png Far Hill Rifle Death from afar.

References[编辑 | 编辑源代码]

  1. To update page content see reference files in folder /EmpireOfSin/EmpireOfSin_Data/StreamingAssets/GameData_Win64~/Lua/Scripts/DataSheets/:
    1. For weapon stats and flavor text see reference file WeaponStats.lua.
    2. For weapon ranges see reference file WeaponRanges.lua.
    3. For ammo stats and flavor text see reference file SpecialAmmo.lua.