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=== Hired Gun === {| class="table table-bordered plainlist sortable" ! class="unsortable" width=1% | !! width=10% | Boss talents !! Tier ! class="unsortable" width=80% | Description |- id="Mark Target" | [[File:Ability HiredGun MarkTarget.png|75px]] || Mark Target || 1 | Call your shots! Place a mark on the target. Marked targets have their defense reduced by 25. Marked Target lasts for 3 rounds. |- id="Sweep" | [[File:Ability HiredGun Sweep.png|75px]] || Sweep || 1 | Sweep the highlighted area with a volley of bullets. This ability can only be used Submachine Guns and Machine Guns. Fire a stream of bullets over the target area with a chance to deal damage to any target caught in the area of effect. |- id="Guile" | [[File:Ability HiredGun Guile.png|75px]] || Guile || 2 | All attacks made against flanked or exposed characters gain an additional 20% critical hit chance. |- id="AAA" | [[File:Ability Weapon Training MachineGun.png|75px]] || Machine Gun Training || 2 | You are now trained to equip and use Machine Guns. |- id="Strike & Move" | [[File:Ability HiredGun StrikeAndMove.png|75px]] || Strike & Move || 2 | Killing a target grants you a free bonus move. Can only be triggered once per round. This effect is not triggered by abilities. |- id="Run & Gun" | [[File:Ability HiredGun RunAndGun.png|75px]] || Run & Gun || 3 | Once activated, you can perform a max move action and still perform another action afterwards. |- id="Gut Shot" | [[File:Ability HiredGun GutShot.png|75px]] || Gut Shot || 3 | Move to the target and fire a shot into their guts. Deals weapon damage and applies Bleed and Slow effects to the target. |- id="Return Fire" | [[File:Ability HiredGun ReturnFire.png|75px]] || Return Fire || 4 | If attacked, automatically return fire with your secondary weapon. This action can only trigger once per round. |- id="AAA" | [[File:Ability Weapon Training SniperRifle.png|75px]] || Sniper Rifle Training || 4 | You are now trained to equip and use Sniper Rifles. |- id="Rapid Reload" | [[File:Ability HiredGun RapidReload.png|75px]] || Rapid Reload || 4 | Reloading your secondary weapons no longer consumes an action point. |- id="Gun 'Em Down" | [[File:Ability HiredGun GunEmDown.png|75px]] || Gun 'Em Down || 5 | Fire a single shot at every enemy target within range or until you run out of ammo. |}
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