2020年12月17日 (四) 23:34的版本
You’re going to find many bits and pieces during your time in Chicago. Whether it's from a building you ransack, or the pockets of someone you’ve just killed, there’s more to be found than just money and guns. You can find all sorts of strange and wonderful items as you progress, and all of them are useful. They could help restore health, protect you, bring you good fortune or may just be a damn useful piece of equipment. Here are some of the items floating around the streets of Chicago.
Equipping weapons and items
Armor
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Armor
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Rarity
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Effects
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Description
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Cotton Padded Vest
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Common
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+10 Defense
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Thick enough layers of cotton padding can stop a wide variety of pistol caliber bullets, which gives gangsters an inexpensive, effective way to protect themselves during a shootout with law enforcement.
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Silk Padded Vest
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Uncommon
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+20 Defense
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The bullet-stopping power of silk was originally utilized by European nobility in the 19th century. Now it's being used by Chicago gangsters as a lighter bulletproof vest that doesn't impair mobility or sacrifice effectiveness.
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Metal Lined Waistcoat
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Uncommon
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+30 Defense
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This waistcoat has had metal plates sewn into the lining to cater to the gangster who needs to look good at the bar and make a quick stop at the races on their way home.
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Metal Lined Jacket
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Rare
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+40 Defense
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The Metal Plated Jacket follows the same logic as the lined waistcoat, but steps up the protection. It looks good and it can take a harder punch.
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Police Issue Body Armor
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Rare
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+50 Defense
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A suit of police issue body armor is able to stop most of the light and medium powered attacks encountered on the street. It's not made of the same stuff that government agents and soldiers might get, but it'll serve well.
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Government Issue Body Armor
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Rare
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+60 Defense
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As criminals ratcheted up their firepower, law enforcement had to find a way to protect themselves. Now, elite government units have body armor that's strong enough to keep them fighting organized crime.
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Military Issue Armor
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Epic
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+70 Defense
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Every large power in the Great War, and even some of the smaller ones, experimented with some kind of body armor. When the war ended, some of those suits made their way to the stateside black market.
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Healing items
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Healing items
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Rarity
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Effects
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Description
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First Aid Kit
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Common
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Restore 30 health to the target character.
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A simple kit capable of treating minor wounds. Nothing fancy, but good to have.
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Doctor's Bag
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Uncommon
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Restore 50 health to the target character.
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Everything a respectable doctor could possibly want to keep someone on this side of the soil.
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Medic's Kit
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Rare
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- Restore 65 health to the target character
- Remove 2 negative status effects from the target character.
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The biggest and best kit around. It can be used for quick response medical treatment of the most severe wounds, even in cases of near death.
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Bandage
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Common
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- Restore 20 health each round
- remove 1 negative status effect from the target character.
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Wrap up your wounds to stop the bleeding or stem other nasty effects.
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Health Tonic
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Common
|
Restore 30 health each round for the next 3 rounds.
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Sometimes it's best to be proactive with your health. A Health Tonic will keep you at the top of your game during prolonged combat.
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Herbal Remedy
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Common
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Restore 25 health, 25 health for the next 4 rounds and grants a 10% chance to resist negative effects.
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It might sound like ancient hokum, but there's no denying an herbal remedy's results. Keep yourself in the fight and clear-headed for longer.
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Wizard Oil
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Common
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50% chance to resist all negative effects for 3 rounds.
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Wizard Oil is touted as Chicago's cure-all, healing sore muscles, rheumatism, pneumonia, diphtheria, toothache, and rabies.
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Smelling Salts
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Common
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Temporarily increase your movement by 5 and initiative by 30 for 2 rounds.
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Shock yourself into alertness with a quick whiff of smelling salts. Ammonia can do wonders to keep you ahead of the competition.
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Dr. Cutter's Bitters
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Common
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Temporarily increase your health by 50 and movement by 3 for 2 rounds.
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Bitters are known to settle the stomach and keep people moving.
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Nerve Tonic
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Rare
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Temporarily reduce the amount of damage taken by 50% for 1 round.
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Dull the pain nagging at your nerves and keep your mind on the task at hand.
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Painkillers
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Epic
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Temporarily reduce the amount of damage taken by 100% for 1 round.
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Real, medical grade painkillers that will let you ignore the bullet in your arm or knife in your leg.
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Liniment Tonic
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Uncommon
|
Temporarily reduce the chance of negative status effects by 100% for 1 rounds.
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An all-purpose topical treatment, this tonic is capable of keeping all sorts of afflictions at bay.
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Adrenaline Shot
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Epic
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Temporarily gain 1 additional AP, but reduce your AP by 1 for the next 2 rounds.
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Pump yourself up with a quick boost of epinephrine. Get more done faster, but beware the fall.
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Trinkets
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Trinkets
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Rarity
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Effects
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Description
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Brass Cigarette Case
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Uncommon
|
|
A unique cigarette case. Holding it makes you feel more confident and alive.
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Hip Flask
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Uncommon
|
|
Everyone does their best work when they're a little loose.
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War Medal
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Rare
|
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Whether you earned it or stole it, a sense of self-preservation comes with this kind of thing.
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Driving Gloves
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Uncommon
|
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A good crew respects a job well done, and these prove you know your way around a crime-in-progress.
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Golden Pocket Watch
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Uncommon
|
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What's that old quote? Oh, right. "Punctuality is the soul of business." Stay ahead of the competition.
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Stethoscope
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Uncommon
|
|
When the heat of battle causes that blood pressure to rise, be sure to check in on the old ticker with your lightweight, durable stethoscope.
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Diamond Ring
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Uncommon
|
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Dazzle them, then remind them how you came to afford this.
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Gun Maintenance Toolkit
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Uncommon
|
|
A lot less can go wrong with a well-loved gun.
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Old Boxing Gloves
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Uncommon
|
|
Boxing gloves makes punching more deadly and that's a provable medical fact.
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Ace of Spades
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Uncommon
|
|
A welcome addition to anyone's hand.
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Rosary Beads
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Rare
|
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Whether or not God's actually on your side, at least these make you feel better.
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Hidden Knife
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Rare
|
|
The threat of unexpected violence is enough to have people second-guess a fight. When it comes to you, they know the threat's a reality.
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Combat Training Manual
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Rare
|
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Combat's combat, whether you're training for European trenches or domestic city streets.
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Tarnished Locket
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Epic
|
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Someone special gave you this. Treasure it.
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Worn Teddy Bear
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Epic
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Whoever owned this teddy bear really loved it. Take good care of it.
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Engraved Pill Box
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Epic
|
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Are these pills healing you or preserving you? Sometimes it's hard to tell the difference.
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Custom Lighter
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Epic
|
|
You'll jump at every chance to light someone's cigarette just to show off your fancy lighter.
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Bone White Business Card
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Rare
|
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It ain't what you know that matters in this town, it's who you know.
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Glamorous Handbag
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Epic
|
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What's inside? Barrettes or Berettas? Who can say for sure.
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Ammo
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Ammo
|
Rarity
|
Effects
|
Description
|
|
Regular Rounds
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Common
|
N/A
|
Primer, powder, and copper-jacketed lead, all packed together in a brass casing. Common, standard, and effective.
|
|
Sure Shot Rounds
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Uncommon
|
+10 Marksmanship
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High-quality ammo with the perfect ratio of gunpowder to bullet weight. These bullets go exactly where the shooter wants them to go.
|
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High Impact Rounds
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Uncommon
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+15% Critical hit chance
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Typically issued to law enforcement, High Impact Rounds distribute large amounts of kinetic energy over a wider surface area.
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Bear Rounds
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Uncommon
|
+10 Critical hit damage
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Originally manufactured to put down wild bears, Bear Rounds have been brought to the urban crime scene.
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Anvil Rounds
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Uncommon
|
+10 Damage
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Anvil Rounds are cartridges hand-loaded with heavier bullets than normal ammunition, packing a heavier punch than other forms of ammo.
|
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AP Rounds
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Rare
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AP Rounds ignore a target's body armor.
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AP Rounds contain a harder steel core that passes straight through body armor or lightly armored vehicles.
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Riot Rounds
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Uncommon
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25% chance to knock back the target.
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Riot Rounds are a modified bullet used to disperse large, unruly mobs.
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Dum-Dum Rounds
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Epic
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+5% Chance to instantly kill the target
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Dum-Dum Rounds are a brutal type of bullet that expand when they hit a target, causing enormous wound cavities.
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Dirty Rounds
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Epic
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Targets have a 10% chance to be poisoned.
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Dirty Rounds modify the bullet with a liquid mercury core, delivering a heavy dose of metal poisoning into the victim's bloodstream.
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K.O. Rounds
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Rare
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Targets have a 10% chance to be knocked out.
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K.O. (Knockout) Rounds modify the weapon to fire a heavier caliber, increasing the weapon's chance to knockout the target.
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Cutter Rounds
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Rare
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Targets have a 15% chance to bleed.
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Cutter Rounds are particularly devious, using milled bullets designed to add additional lacerations to a bullet wound.
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Shatter Rounds
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Rare
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Shots will shatter one point of the target's armor.
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Shatter Rounds are designed to damage enemy armor.
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Viper Darts
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Unique
|
Targets have a 75% chance to be poisoned.
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Viper Darts are coated in a hand crafted tincture of snake venom and poisonous plant sap.
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Barbed Darts
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Unique
|
Targets have a 75% chance to bleed.
|
Barbed Darts have been milled to a fine point with barbs protruding along their shaft.
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Steel Core Dart
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Unique
|
Ignore enemy armor and shatter 2 points of the target's armor.
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Steel Core Dart have a steel core that allows them to penetrate and shatter enemy armor.
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References
- To update page content see reference files in folder /EmpireOfSin/EmpireOfSin_Data/StreamingAssets/GameData_Win64~/Lua/Scripts/DataSheets/:
- For item stats and flavor text see reference file ItemData.lua.
- For healing item stats and flavor text see reference file UtilityItemData.lua.
- For ammo stats and flavor text see reference file SpecialAmmo.lua.