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{{Version|1.0}} 罪恶帝国的主要内容就是扮演黑帮老大,而这些人能成为老大除了他们天赋异禀外,还因为他们总是为手下负责,打劫、帮派内部事务或者是敌对势力的事情都要操心。开局第一件事就是选择你要扮演哪个老大,每个老大都有独特的个性、特质、战斗技能和专属任务。从纵情声色的歌蒂·加诺到刻板冷漠的萨拉查·雷纳,不同的老大能带给你不同的体验。关于各个老大的详细信息可在下方查找。 == 背景 == 哪个老大都不是籍籍无名之辈,他们来芝加哥前底子厚着呢,过去的种种经历最终成就了今天的他们。每个老大的特质都由他们的背景所决定,比如说弗兰基·多诺万在爱尔兰独立战争中的风风雨雨铸就了他勇敢的特质,这能使他在敌众我寡时获得更多的先攻能力。每个老大都有其独特的特质组合,理解掌握这些特质的组合效果是高效率发挥其作用的关键所在。 == 特质 == 当然,背景不是决定一个老大的特质的唯一因素,在征服芝加哥的过程中挂的彩和遭的罪都会对特质造成影响。恶名值越高,就越能使你恶名远播,进而更容易招募到不法之徒,但这也会降低你与警察之间的关系。当然,无论如何你的行为最终都会造成长远的影响。特质可以在[[中查看,在该面下面可以查找所有特质的详细信息。 [[File: Manual boss traits.png|center|500px]] == 奖励 == Not all bosses are created equal. While every boss knows how to run the same kinds of rackets, each has their own specialities, and more specifically, two specialities. These give boosts to two different kinds of rackets. Daniel McKee Jackson’s made his bones off the brothel and casino games, and therefore has a 25% decreased chance of his brothels being raided by the feds. His casino bonus ensures that he earns an additional 20% cash in his gambling joints. Each boss also has their own Diplomatic Bonus as a way of dealing with other gangs. Mabel Ryley’s slick Cork talk gives her a 10% extra chance for her trade agreement suggestions to be accepted, while Goldie Garneau’s exuberant manner reduces threat generation in neighborhoods shared with other gangs. Leverage your Empire and Diplomatic Bonuses to give you the edge against the other bosses. == 战斗技能 == While it can be useful to have your boss remain in their safehouse and run their empire from above, they can be deadly in combat (particularly in the early game, before you have a chance to build up a decent sized crew). Each boss has their own powerful unique abilities. These abilities have long cool-downs, but can completely change the direction of a tense shoot-out. Sai Wing Mock can throw three poison bombs at his enemies, dealing massive damage on impact as well as poison damage over time, while Maggie Dyer can use her whip to draw a target to her and hit them with a devastating punch. Your boss can be a huge benefit in combat. But remember: if they die, it’s Game Over. == 恶名 == You can’t breeze around Chicago knocking down rackets and murdering your rivals without drawing some attention to yourself. Performing certain actions, like killing thugs or guards, completing missions, recruiting gangsters, getting rackets, and so on grants you notoriety. As you gain notoriety, you won't have to pay so much for upgrades, and the thrill of being in such a dangerous boss's racket will even have your customers spending more money. Better yet, the higher your notoriety, the better class of gangster you’ll be able to recruit to join your crew. == 状态 == Bosses share the same combat and social stats as other gangsters in the game, but a boss’s Intimidation, Leadership and Persuasion stats affect dialogue, sitdowns with other bosses and the outcome of some events. Combat stats are described in detail in the Combat section. [[File: Manual boss stats.png|center|500px]] === 行动点 === Bosses have significantly more hit points than most other gangsters and goons you’ll be facing across Chicago - you don’t get to be the boss without being able to take a few hits. == 老大信息列表 == <tabber> Description = {{:Boss/bio}} |-| Bonuses = {{:Boss/bonus}} |-| Traits = {{:Boss/traits}} |-| Stats = {{:Boss/stats}} |-| Behavior = {{:Boss/ai}} </tabber> == References == <references/> # To update page content see reference files in folder {{path|data}}: ## For character stats and flavor text see reference file {{path|custom=1|CharacterData.lua}}. ## For character's trait data see reference file {{path|custom=1|BehaviourData.lua}}. ## For trait modifiers and flavor text see reference file {{path|custom=1|Behaviours.lua}}. ## For pre-defined faction behaviours see reference file {{path|custom=1|FactionaiPersonalities.lua}}. [[en:Boss]]
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